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Providing performance video content in an online casino
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User-initiated filling of game board
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Persistent association of game features with a user
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Multi-player collaborative play of a game
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Customizable and adjustable pricing of games
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Dynamic recommendation of games
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Predicting future performance of games
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Spline technique for 2D electronic game
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Multiple application activation
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Locating Content in Dual Screen Video Game
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Injecting Content into Episodic Video Games
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Insertion of Graphics into Video Game
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