FR2994500A1
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METHOD OF OPTIMIZING THE EXECUTION OF A GRAPHIC PIPELINE
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FR2992763A1
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METHOD AND SYSTEM FOR SIMPLIFYING A MESH OF A THREE-DIMENSIONAL SCENE
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FR2992762A1
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METHOD FOR GENERATING A MESH OF AT LEAST ONE OBJECT IN THREE DIMENSIONS
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FR2974214A1
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METHOD AND SYSTEM FOR RENDERING A THREE-DIMENSIONAL VIRTUAL SCENE
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FR2974213A1
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Method and system for rendering a three-dimensional virtual scene
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FR2974215A1
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METHOD AND SYSTEM FOR RENDERING A THREE-DIMENSIONAL VIRTUAL SCENE
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FR2968813A1
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METHOD FOR RENDERING IMAGES FROM A THREE-DIMENSIONAL VIRTUAL SCENE
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FR2968812A1
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METHOD FOR REAL TIME IMAGE RENDERING FROM A THREE-DIMENSIONAL SCENE
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