FR3099279A1
|
|
Method for determining a normal map from images by uncalibrated stereo photometry
|
FR3084951A1
|
|
Method and system for transforming normal cards into height cards
|
FR3082649A1
|
|
Method for applying colors on a texture
|
CA2957493A1
|
|
System and method for colorimetric and geometric parameterization of procedural textures on an object
|
US2016247297A1
|
|
System and method for generating procedural textures with the aid of particles
|
US2015235339A1
|
|
Hybrid engine for central processing unit and graphics processor
|
FR3008815A1
|
|
SYSTEM AND METHOD FOR GENERATING PROCEDURAL TEXTURES ON AN OBJECT
|
KR20130092573A
|
|
System and method for editing, optimising, and rendering procedural textures
|
CA2806537A1
|
|
Device and method for generating procedural images with a cache
|
US2008211807A1
|
|
Mesh Design Method and Tool
|
WO2005114588A1
|
|
Method and device for generating a procedural map from an external parameter such as an image characteristic
|
WO2005069225A2
|
|
Method and tool for the generation or the modification of image processing procedural maps
|
US2007165045A1
|
|
Method and tool for modifying a procedural map
|