NINTENDO SOFTWARE TECHNOLOGY C has a total of 11 patent applications. Its first patent ever was published in 1999. It filed its patents most often in Australia, WIPO (World Intellectual Property Organization) and EPO (European Patent Office). Its main competitors in its focus markets computer technology, furniture and games and audio-visual technology are SQUARE ENIX LTD, BEIJING PIXEL SOFTWARE TECH JOINT STOCK CO LTD and DIGITALFISH INC.
# | Country | Total Patents | |
---|---|---|---|
#1 | Australia | 3 | |
#2 | WIPO (World Intellectual Property Organization) | 3 | |
#3 | EPO (European Patent Office) | 2 | |
#4 | United States | 2 | |
#5 | Canada | 1 |
# | Industry | |
---|---|---|
#1 | Computer technology | |
#2 | Furniture and games | |
#3 | Audio-visual technology | |
#4 | Consumer goods |
# | Technology | |
---|---|---|
#1 | Image data processing | |
#2 | Games | |
#3 | Specific computer systems | |
#4 | Loudspeakers and microphones | |
#5 | Sound-producing devices |
# | Name | Total Patents |
---|---|---|
#1 | Comair Claude | 11 |
#2 | Ghali Prasanna | 10 |
#3 | Li Xin | 8 |
#4 | Fam Sun Tjen | 7 |
#5 | Samra Samir A | 4 |
#6 | Samra Samir Abou | 4 |
#7 | Fam Sun T | 3 |
#8 | Johnston Rory | 1 |
#9 | Phillipsen James | 1 |
#10 | Schwedler Lawrence | 1 |
Publication | Filing date | Title |
---|---|---|
AU2002343688A1 | System and method of simulating and imaging realistic water surface | |
US6628286B1 | Method and apparatus for inserting external transformations into computer animations |