KR20190060382A
|
|
Blind Tape for Study and Blind Tape Case for Study
|
KR101468478B1
|
|
Way through the 3D cylindrical powered by a combination of symbols How to play electronic slot machines
|
KR101422137B1
|
|
The electronic slot machines game method for enable confirmation of game process
|
KR101383741B1
|
|
The electronic slot machine game program and the game method which is converged by user's predicted strategy
|
KR20140105898A
|
|
The game way to predict the future which is converted by eight signs of divination of 'The Book of Changes' and computing
|
KR20140112128A
|
|
The electronic slot machine game program and the game method which is converged by user's predicted strategy.
|
KR20130001367A
|
|
The electronic formula which uses [yut] the petal of 3 dimensions [yut] game method
|
KR20130001364A
|
|
The electronic formula concave game method which uses the dice with the tool
|
KR20120092250A
|
|
The electronic formula die game method which advances two kind games simultaneously with one operation
|
KR20120086792A
|
|
The electronic slot machine game method which applies the award symbol combination arrangement which changes
|
KR20120086791A
|
|
The user selects the direct card and the video poker game method which advances
|
KR20080111296A
|
|
Poker game method for computer
|
KR20080102330A
|
|
Dice game for computer
|
KR20060121437A
|
|
Payout game method for computer choosing bet probability
|
KR20060116986A
|
|
Slot game method for computer
|
KR20060116960A
|
|
Slot game method for computer
|
KR20060087248A
|
|
Slot game method for computer
|
KR20060087175A
|
|
Bonus awarding method of slot game for computer
|
KR20060030168A
|
|
Structure of game sereen in dice game for computer
|
KR20060026577A
|
|
Bonus awarding method of 5reel slot game for computer
|