GEISNER KEVIN has a total of 12 patent applications. Its first patent ever was published in 2007. It filed its patents most often in United States. Its main competitors in its focus markets computer technology, furniture and games and audio-visual technology are CYGAMES CO LTD, BANDAI NAMCO STUDIOS INC and GUANGZHOU SEASUN ENTERTAINMENT NETWORK TECH CO LTD.
# | Country | Total Patents | |
---|---|---|---|
#1 | United States | 12 |
# | Industry | |
---|---|---|
#1 | Computer technology | |
#2 | Furniture and games | |
#3 | Audio-visual technology | |
#4 | Consumer goods |
# | Name | Total Patents |
---|---|---|
#1 | Geisner Kevin | 12 |
#2 | Markovic Relja | 11 |
#3 | Bennett Darren | 5 |
#4 | Snook Gregory Nelson | 5 |
#5 | Latta Stephen Gilchrist | 5 |
#6 | Snook Gregory N | 4 |
#7 | Latta Stephen G | 3 |
#8 | Willoughby Christopher | 3 |
#9 | Latta Stephen | 3 |
#10 | Mihelich Mark T | 2 |
Publication | Filing date | Title |
---|---|---|
US2011221755A1 | Bionic motion | |
US2011223995A1 | Interacting with a computer based application | |
US2010306713A1 | Gesture tool | |
US2010306715A1 | Combining gestures beyond skeletal | |
US2010306261A1 | Localized gesture aggregation | |
US2010281432A1 | Show body position | |
US2010277489A1 | Determine intended motions | |
US2010238182A1 | Chaining animations | |
US2008242421A1 | Multi-tier online game play |