BANDAI NAMCO STUDIOS INC has a total of 11 patent applications. It increased the IP activity by 600.0%. Its first patent ever was published in 2016. It filed its patents most often in Japan, United States and WIPO (World Intellectual Property Organization). Its main competitors in its focus markets computer technology and furniture and games are GEISNER KEVIN, GUANGZHOU SEASUN ENTERTAINMENT NETWORK TECH CO LTD and CYGAMES CO LTD.
# | Country | Total Patents | |
---|---|---|---|
#1 | Japan | 9 | |
#2 | United States | 1 | |
#3 | WIPO (World Intellectual Property Organization) | 1 |
# | Industry | |
---|---|---|
#1 | Computer technology | |
#2 | Furniture and games |
# | Technology | |
---|---|---|
#1 | Games | |
#2 | Electric digital data processing | |
#3 | Image data processing |
# | Name | Total Patents |
---|---|---|
#1 | Iwata Eiji | 4 |
#2 | Morishima Nobuyuki | 3 |
#3 | Motoyama Hirofumi | 3 |
#4 | Hara Yasunori | 2 |
#5 | Ichinozuka Asa | 2 |
#6 | Shinoda Takeshi | 2 |
#7 | Nakamura Hironori | 2 |
#8 | Kawaike Hiroaki | 2 |
#9 | Haga Tadashi | 1 |
#10 | Komori Kunihito | 1 |
Publication | Filing date | Title |
---|---|---|
JP2019213764A | Simulation system | |
JP2019176934A | Simulation system | |
JP2019170613A | Game system | |
JP2019152899A | Simulation system and program | |
JP2019139425A | Simulation system and program | |
JP2019139424A | Simulation system and program | |
JP2019122496A | Simulation system and program | |
JP2018166679A | Program, game device, and server device | |
JP2018050807A | Program, performance device, and performance system |