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Multiplex pixel distribution for multi-machine rendering
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Network resource oriented data communication
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Pack tile
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Filling empty pixels
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Stipulated overrides with violation resolution
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Generating animation rigs using scriptable reference modules
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Extensible command pattern
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Firefly detection using a plurality of buffers
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Real-time collision deformation
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Approximating mesh deformations for character rigs
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Dynamic contour volume deformation
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Traversal selection of components for a geometric model
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Repurposing existing animated content
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Facial capture analysis and training system
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Scalable messaging system
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Digital user interface to provide drawing directions to guide user
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Method and system for calibrating a virtual reality system
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Multi-representation dependency graphs
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Timeline tool for producing computer-generated animations
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