CN103701946A
|
|
Method and system for client-side to be in communication with server through URL (Universal Resource Locator)
|
CN103605774A
|
|
Data compression method of vertex animation
|
CN103685471A
|
|
Method and system for updating software client sides in monopoly mode
|
CN103488772A
|
|
Method, system and equipment for caching files through external storage
|
CN103488576A
|
|
Method for managing small high-performance memory blocks
|
CN103500461A
|
|
Animation generation method for reducing real-time interpolation calculated amount
|
CN103440181A
|
|
Method and system for modifying files
|
CN103440338A
|
|
Method and system for estimating read-write performance of packed files
|
CN103442077A
|
|
Method and system for updating software client through network
|
CN103442075A
|
|
Method for remote call
|
CN103412777A
|
|
Updating method and system for synchronizing packed files with specified versions
|
CN103399804A
|
|
Method and system for repairing remote package files
|
CN103401867A
|
|
Method and system for updating package file by virtue of protocols
|
CN102984004A
|
|
Server side monitoring method and monitoring system
|
CN102970161A
|
|
Cloud machine deployment platform and deployment method
|
CN102981951A
|
|
Platform and method of cloud test development
|
CN102880677A
|
|
File packing and reading method based on Hash
|
CN102819579A
|
|
Lua script file management method by using package system
|
CN102769616A
|
|
Delay calculation method based on game movement logic client and server synchronization
|