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Method for improving interest of users in battle royale games and server using the same
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Method for providing battle royale game using supply box put at random time and server using the same
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Method for providing battle royale game by controlling attributes of supply boxes according to certain criteria and server using the same
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Method for providing battle royale game using a supply box and server using the same
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Method for providing board game capable of allowing a plurality of couple groups formed by using couple information to play and server using the same
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Method for providing board game through a user interface that indicates whether blocks owned by a player are located consecutively and server using the same
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Method for providing board game using the sign of block acquirability and server using the same
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Method for providing board game using the sign representing that consecutive blocks are occupied by a player and server using the same
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Method for providing information on superiority and inferiority by using possible winning combination according to open or unopne state of community card and server using the same
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Method for providing a card game through possible winning combination and server using the same
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Method for providing a messenger service through item representing metadata or supplemental item and server using the same
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Method for managing unit points to be used both in a first state and a second state which are states after accessing game server and server using the same
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Method for providing a board game through user interface capable of adjusting a probability of appearance of building card and server using the same
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Method for providing a board game by using at least one unit point recorded in correspondence to player inside of the game and outside of the game and server using the same
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Method for providing a board game through irregular-type lottery virtual module and server using the same