TOYOMARU IND CO LTD has a total of 2,014 patent applications. It increased the IP activity by 11.0%. Its first patent ever was published in 1998. It filed its patents most often in Japan and China. Its main competitors in its focus markets furniture and games, computer technology and control are TOYOMARU SANGYO KK, ACCELERATED PERFORMANCE INC and SHENZHEN ZHONGHE ZHITONG INTELLIGENT TECH CO LTD.
# | Industry | |
---|---|---|
#1 | Furniture and games | |
#2 | Computer technology | |
#3 | Control | |
#4 | Semiconductors | |
#5 | IT methods for management | |
#6 | Environmental technology |
# | Technology | |
---|---|---|
#1 | Electric digital data processing | |
#2 | Office furniture | |
#3 | Coin-freed | |
#4 | Semiconductor devices | |
#5 | Games | |
#6 | Registering devices | |
#7 | Climate change mitigation in goods production | |
#8 | Data processing systems |
# | Name | Total Patents |
---|---|---|
#1 | Kato Nobuyuki | 159 |
#2 | Funabashi Hideaki | 136 |
#3 | Yamamori Shigeki | 130 |
#4 | Morioka Kazuo | 115 |
#5 | Kobayashi Hitoshi | 103 |
#6 | Takeuchi Norikazu | 98 |
#7 | Morimoto Yoji | 95 |
#8 | Nagase Tetsumori | 83 |
#9 | Wakabayashi Takayuki | 67 |
#10 | Kato Akihiro | 64 |
Publication | Filing date | Title |
---|---|---|
JP2020203197A | Game machine | |
JP2020138085A | Game machine | |
JP2020114512A | Game machine | |
JP2020114511A | Game machine | |
JP2020103982A | Shooting means of game machine | |
JP2020022848A | Game member and game machine | |
JP2020022841A | Game machine | |
JP2020006267A | Game machine | |
JP2020006246A | Performance device and game machine | |
JP2020006239A | Game machine | |
JP2019209214A | Game machine | |
JP2019209215A | Game machine | |
JP2019195745A | Game machine | |
JP2020000895A | Game machine | |
JP2019195712A | Game machine | |
JP2019193902A | Game machine | |
JP2019188247A | Performance device and game machine | |
JP2019162537A | Game machine | |
JP2021003434A | Game machine | |
JP2019155162A | Game machine |