SOGWARE has a total of 11 patent applications. It decreased the IP activity by 100.0%. Its first patent ever was published in 2011. It filed its patents most often in Republic of Korea and WIPO (World Intellectual Property Organization). Its main competitors in its focus markets computer technology, furniture and games and control are ANDAMIRO CO LTD, INCREDIBLE TECHNOLOGIES INC and INTRALOT S A.
# | Country | Total Patents | |
---|---|---|---|
#1 | Republic of Korea | 7 | |
#2 | WIPO (World Intellectual Property Organization) | 4 |
# | Industry | |
---|---|---|
#1 | Computer technology | |
#2 | Furniture and games | |
#3 | Control | |
#4 | Digital networks |
# | Technology | |
---|---|---|
#1 | Coin-freed | |
#2 | Games | |
#3 | Electric digital data processing | |
#4 | Physical training equipment | |
#5 | Data recognition and presentation | |
#6 | Digital information transmission | |
#7 | Image data processing |
# | Name | Total Patents |
---|---|---|
#1 | Sohn Kang Min | 11 |
#2 | Hwang Won Taek | 8 |
#3 | Cho Byeong Heon | 8 |
#4 | Oh Yong Un | 4 |
Publication | Filing date | Title |
---|---|---|
KR20200063944A | Face recognition system robust to face change | |
KR20200083104A | Dance training apparatus using automatic difficulty control of dance motion | |
KR101936692B1 | Dance training apparatus and method using automatic generation of dance key motion | |
WO2014051178A1 | Game operating device and method for dealing with network disconnection in mobile environment | |
KR101265051B1 | Method for providing non player character artificial intelligence according to game user level | |
KR101148114B1 | Packet based game npc server, method for providing npc, and game system thereof | |
KR101138302B1 | Device for combination of online game server-test |