NVIDIA has a total of 11 patent applications. Its first patent ever was published in 1995. It filed its patents most often in United States, Australia and WIPO (World Intellectual Property Organization). Its main competitors in its focus markets computer technology and audio-visual technology are AKENINE-MOLLER TOMAS G, CAUSTIC GRAPHICS INC and CHAOS SOFTWARE LTD.
# | Country | Total Patents | |
---|---|---|---|
#1 | United States | 6 | |
#2 | Australia | 2 | |
#3 | WIPO (World Intellectual Property Organization) | 2 | |
#4 | Canada | 1 |
# | Industry | |
---|---|---|
#1 | Computer technology | |
#2 | Audio-visual technology |
# | Technology | |
---|---|---|
#1 | Image data processing | |
#2 | Display controls | |
#3 | Electric digital data processing | |
#4 | Casings and printed circuits | |
#5 | Static stores |
# | Name | Total Patents |
---|---|---|
#1 | Kirk David | 4 |
#2 | Lindholm John | 3 |
#3 | Sabella Paolo | 3 |
#4 | Moy Simon | 3 |
#5 | Voorhies Douglas | 2 |
#6 | Priem Curtis | 2 |
#7 | Kilgariff Emmett Michael | 1 |
#8 | Dewey Thomas E | 1 |
#9 | Ku Ting-Sheng | 1 |
#10 | Rivard William G | 1 |
Publication | Filing date | Title |
---|---|---|
US2014176529A1 | Tile shader for screen space, a method of rendering and a graphics processing unit employing the tile shader | |
US7755402B1 | Calibration of separate delay effects for multiple data strobe signals | |
US6300953B1 | Apparatus and method for grouping texture cache requests | |
US6075544A | Method and apparatus for accelerating rendering by coalescing data accesses | |
US5924126A | Method and apparatus for providing address translations for input/output operations in a computer system |