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LEMAY STEVEN G

Overview
  • Total Patents
    20
About

LEMAY STEVEN G has a total of 20 patent applications. Its first patent ever was published in 2005. It filed its patents most often in United States. Its main competitors in its focus markets control, it methods for management and furniture and games are CRAWFORD JAMES T III, BRAIN GAMES L C and PALTRONICS AUSTRALASIA PTY LTD.

Patent filings in countries

World map showing LEMAY STEVEN Gs patent filings in countries
# Country Total Patents
#1 United States 20

Patent filings per year

Chart showing LEMAY STEVEN Gs patent filings per year from 1900 to 2020

Top inventors

# Name Total Patents
#1 Lemay Steven G 20
#2 Nelson Dwayne R 18
#3 Breckner Robert E 3
#4 Gipp David A 2
#5 Benbrahim Jamal 2
#6 Beaulieu Nicole M 2
#7 Gowin Scott T 2
#8 Vasquez Jim A 2
#9 Davis Dwayne A 1
#10 De Waal Daniel 1

Latest patents

Publication Filing date Title
US2014073390A1 Thin client support for a gaming machine
US2014073418A1 Player driven game download to a gaming machine
US2013303263A1 Feedback to player of device connection state
US2013084991A1 System and method for remote rendering of content on an electronic gaming machine
US2013260889A1 Emailing or texting as communication between mobile device and EGM
US2013237310A1 Credit return to player during fault condition on gaming machine
US2013165209A1 Screen capture to a mobile device
US2013165199A1 Screen capture to a mobile device
US2013130777A1 Showing mobile device display on a electronic gaming machine
US2013065668A1 Redemption of virtual tickets using a portable electronic device
US2013065686A1 Bill acceptors and printers for providing virtual ticket-in and ticket-out on a gaming machine
US2013053129A1 Mobile device interfaces at an electronic gaming machine
US2013053136A1 Mobile device interfaces at an electronic gaming machine
US2012315978A1 Anonymous player tracking with mobile devices
US2009233705A1 Presentation of remotely-hosted and locally rendered content for gaming systems
US2007243925A1 Method and apparatus for integrating remotely-hosted and locally rendered content on a gaming device