GANALILA LLC has a total of 34 patent applications. It increased the IP activity by 50.0%. Its first patent ever was published in 2013. It filed its patents most often in Australia, United States and Republic of Korea. Its main competitors in its focus markets computer technology, furniture and games and it methods for management are MCARDLE JAMES M, WUHAN ZHANGYOU TECH CO LTD and SHENZHEN TENCENT WANGYU COMPUTER NETWORK CO LTD.
# | Country | Total Patents | |
---|---|---|---|
#1 | Australia | 9 | |
#2 | United States | 9 | |
#3 | Republic of Korea | 6 | |
#4 | Canada | 4 | |
#5 | WIPO (World Intellectual Property Organization) | 4 | |
#6 | Japan | 2 |
# | Industry | |
---|---|---|
#1 | Computer technology | |
#2 | Furniture and games | |
#3 | IT methods for management | |
#4 | Digital networks | |
#5 | Control |
# | Technology | |
---|---|---|
#1 | Games | |
#2 | Electric digital data processing | |
#3 | Data processing systems | |
#4 | Specific computer systems | |
#5 | Digital information transmission | |
#6 | Teaching materials | |
#7 | Image data processing |
# | Name | Total Patents |
---|---|---|
#1 | Natarajan Shreedhar | 32 |
#2 | Moorthy Jaisree | 32 |
#3 | Shreedhar Natarajan | 2 |
#4 | Jaisree Moorthy | 2 |
Publication | Filing date | Title |
---|---|---|
CA2905304A1 | Systems and methods for presenting and discovering relationships between information units | |
US2016028730A1 | Systems and methods for providing security via interactive media | |
AU2013296341A1 | Systems and methods for gamification of a problem | |
KR20200051058A | Association mapping game |