EP3813023A1
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Computer-implemented method for making a skeleton of a modeled body take a posture
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EP3796267A1
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A computer-implemented method for assisting a positioning of a 3d object in a 3d scene
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EP3764269A1
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Modelling operations on functional structures
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EP3761211A1
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Designing a part featuring a bump
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EP3736741A1
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Experience learning in virtual world
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EP3736740A1
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Experience learning in virtual world
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EP3723052A1
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3d reconstruction of a structure of a real scene
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EP3690682A1
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Designing a part featuring a protrusion or a depression
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EP3674931A1
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Flexible modeling using a weak type definition
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EP3674932A1
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Modeling using a weak type definition
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EP3675061A1
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Forming a dataset for inference of editable feature trees
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EP3674870A1
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Learning a neural network for inference of editable feature trees
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EP3675064A1
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Generation of a structured 3d model from a raw mesh
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EP3675059A1
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Extracting a feature tree from a mesh
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EP3674984A1
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Set of neural networks
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EP3674983A1
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Machine-learning for 3d modeled object inference
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EP3675063A1
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Forming a dataset for inference of solid cad features
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EP3675062A1
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Learning a neural network for inference of solid cad features
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EP3506160A1
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Semantic segmentation of 2d floor plans with a pixel-wise classifier
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EP3674930A1
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Designing a mechanical part
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