CATAPULT ENTERTAINMENT INC has a total of 22 patent applications. Its first patent ever was published in 1994. It filed its patents most often in Australia, WIPO (World Intellectual Property Organization) and EPO (European Patent Office). Its main competitors in its focus markets furniture and games, digital networks and audio-visual technology are SICHUAN TIANSHANGYOUJIA NETWORK TECHNOLOGY CO LTD, PERRY DAVID and SHENGQU INFORMATION TECH SHANGHAI CO LTD.
# | Country | Total Patents | |
---|---|---|---|
#1 | Australia | 8 | |
#2 | WIPO (World Intellectual Property Organization) | 8 | |
#3 | EPO (European Patent Office) | 3 | |
#4 | United States | 3 |
# | Industry | |
---|---|---|
#1 | Furniture and games | |
#2 | Digital networks | |
#3 | Audio-visual technology | |
#4 | Telecommunications |
# | Technology | |
---|---|---|
#1 | Games | |
#2 | Digital information transmission | |
#3 | Telephonic communication | |
#4 | Television | |
#5 | Display controls |
# | Name | Total Patents |
---|---|---|
#1 | Perlman Stephen | 11 |
#2 | Perlman Stephen G | 10 |
#3 | Roskowski Steven G | 8 |
#4 | Holland Shannon A | 3 |
#5 | Othmer Konstantin | 3 |
#6 | Froelich Mark W | 2 |
#7 | Cohn Harold E | 1 |
Publication | Filing date | Title |
---|---|---|
US5651060A | Method and apparatus for detecting and recovering from call waiting interruptions to modem communications | |
AU4236896A | Method and apparatus for synchronizing the animation speed of multiple video game systems in a networked environment | |
WO9614908A1 | Method and apparatus for synchronizing the execution of multiple video game systems in a networked environment | |
AU4149196A | Method and apparatus for loosely synchronizing closed free-running raster displays | |
AU2471895A | An improved modem to support multiple site call conferenced data communications | |
WO9531059A1 | An improved network architecture to support multiple site real-time video games | |
AU2434695A | An improved network architecture to support recording and playback of real-time video games | |
WO9531061A1 | Network architecture for real-time video games | |
US5624316A | Video game enhancer with intergral modem and smart card interface |